BESTIARY
"Turbo diesel" version of standard lich. Quite powerful, loaded with magicka, this creature has a nice custom of killing itself while attacking you if only you are equipped with spell absorption, spell shield or spell reflection. Lich who gathers an army of undead is a common target in quests given by knightly orders. Ancient lich soul enchantment points : 2500
"Turbo diesel" version of standard lich. Quite powerful, loaded with magicka, this creature has a nice custom of killing itself while attacking you if only you are equipped with spell absorption, spell shield or spell reflection.
Lich who gathers an army of undead is a common target in quests given by knightly orders.
One of the most common enemies for unexperienced adventurers. Cleaning houses from bats is one of the main reasons explaining Fighters Guild existence.
One of the most common enemies for unexperienced adventurers.
Quite common enemies, very often equipped with bow. They use to carry a little bit of everything - gold, weapon and ingrediences. Nothing is known about quests with centaurs as a main enemy.
Quite common enemies, very often equipped with bow. They use to carry a little bit of everything - gold, weapon and ingrediences.
Dangerous enemy, laughing at you when you approach. Daedra Lords use to carry some gold and a lot of ingredients, sometimes one good weapon or enchanted item. Nothing is known about quests with daedra lord as a main target. Sometimes they carry an item you are supposed to get in side quest. Daedra lord soul enchantment points : 8000 (the highest value in the game) Advantages : Potent vs. Daedra Disadvantages : User takes damage in holy places, extra weight.
Dangerous enemy, laughing at you when you approach. Daedra Lords use to carry some gold and a lot of ingredients, sometimes one good weapon or enchanted item.
Nothing is known about quests with daedra lord as a main target. Sometimes they carry an item you are supposed to get in side quest.
Although daedra seducers aren't main subject of quests they can be met in many adventures. They use to appear during "delivery" missions, trying to take from you an item you have to deliver (usually a book or magic item). They are also present in many dungeons, together with fire and frost daedras. They are dangerous enemies for less experienced adventurers.
Side effects of soul bound : Good reputation with all but enchanted items deteriorate in holy places and in sunlight, bad reaction form animals (but not from your horse thou..) and health leech if used more often than once a week.
This little baby usually welcomes you with fireballs. Left alone by its parents (last seen in Alik'r Desert), shows really nasty behavior. Well, may be it feels lonely in those dark corridors? Knightly orders send adventurer to hunt for dragonlings. When you take such quest, equip yourself with soul gem and soul trap spell. Only souls caught during this kind of quests are suitable for enchantments. Dragonling soul enchantment points : 5000
This little baby usually welcomes you with fireballs. Left alone by its parents (last seen in Alik'r Desert), shows really nasty behavior. Well, may be it feels lonely in those dark corridors?
Knightly orders send adventurer to hunt for dragonlings. When you take such quest, equip yourself with soul gem and soul trap spell. Only souls caught during this kind of quests are suitable for enchantments.
Fire Atronach, similarily to other atronach classes, don't carry any goods. They are rather weak enemies, just wastes from the Mages Guild apprentices unsuccessful experiments. Quests where atronachs play a main role are available in the Mages Guild. All types of atronachs are present in Mantellan Crux and fire atronachs share with fire daedras "the room of the blind god" there. Fire Atronach soul enchantment points : 300 Advantages : resist fire
Fire Atronach, similarily to other atronach classes, don't carry any goods. They are rather weak enemies, just wastes from the Mages Guild apprentices unsuccessful experiments.
Quests where atronachs play a main role are available in the Mages Guild. All types of atronachs are present in Mantellan Crux and fire atronachs share with fire daedras "the room of the blind god" there.
Fire based offensive spells and huge flame sword - these are the main weapons of fire daedras. Quite common in many dungeons, they use to coexist peacefuly with daedra seducers and frost daedras. Nothing is known about quests with fire daedra as a main target. Together with daedras mentioned above, fire daedras hunt for you in quest where you are supposed to deliver a holy book or other item desired by daedras. Fire Daedra soul enchantment points : 500 Advantages : enhances skill daedric, resist fire when enchanted item used Disadvantages : bad reaction from animals
Fire based offensive spells and huge flame sword - these are the main weapons of fire daedras. Quite common in many dungeons, they use to coexist peacefuly with daedra seducers and frost daedras.
Nothing is known about quests with fire daedra as a main target. Together with daedras mentioned above, fire daedras hunt for you in quest where you are supposed to deliver a holy book or other item desired by daedras.
Flesh Atronachs, similarily to other atronach classes, don't carry any goods. They are rather weak enemies, just wastes from the Mages Guild apprentices unsuccessful experiments. Quests where atronachs play a main role are available in the Mages Guild. All types of atronachs are present in Mantellan Crux and flesh atronachs guard "the spiral corridor" there, together with iron brothers. Flesh Atronach soul enchantment points : 300 Advantages : sthrenghtens armor Disadvantages : extra weight
Flesh Atronachs, similarily to other atronach classes, don't carry any goods. They are rather weak enemies, just wastes from the Mages Guild apprentices unsuccessful experiments.
Quests where atronachs play a main role are available in the Mages Guild. All types of atronachs are present in Mantellan Crux and flesh atronachs guard "the spiral corridor" there, together with iron brothers.
Frost based offensive spells and huge warhammer - these are the main attributes of frost daedras. Quite common in many dungeons, they use to coexist peacefuly with daedra seducers and fire daedras. Nothing is known about quests with frost daedra as a main target. Together with daedras mentioned above, frost daedras hunt for you in quest where you are supposed to deliver a holy book or other item desired by daedras. Frost Daedra soul enchantment points : 500 Advantages : enhances skill daedric, Resist Cold when item used Disadvantages : item deteriorates in holy places
Frost based offensive spells and huge warhammer - these are the main attributes of frost daedras. Quite common in many dungeons, they use to coexist peacefuly with daedra seducers and fire daedras.
Nothing is known about quests with frost daedra as a main target. Together with daedras mentioned above, frost daedras hunt for you in quest where you are supposed to deliver a holy book or other item desired by daedras.
Weak and slow, but very nice looking creature. Two gargoyles, together with vampires are guarding a room with the letter in the Castle Llugwych, Ykalon Province. Gargoyle soul enchantment points : 30
Weak and slow, but very nice looking creature.
Two gargoyles, together with vampires are guarding a room with the letter in the Castle Llugwych, Ykalon Province.
Huge, slow and noisy these creatures are a threat only for a newbies. Equipped with big wooden mace they are common both in dungeons and in wilderness. Usually they don't carry valuable weapons or armor parts. They are good source of various ingredients. Members of fighters guilds and knightly orders used to perform a quests commissioned by woodsmen beeing afraid of giants. Giant soul enchantment points : 30
Huge, slow and noisy these creatures are a threat only for a newbies. Equipped with big wooden mace they are common both in dungeons and in wilderness. Usually they don't carry valuable weapons or armor parts. They are good source of various ingredients.
Members of fighters guilds and knightly orders used to perform a quests commissioned by woodsmen beeing afraid of giants.
Legend says there were beautiful witches who trasformed themselves into half-breed Harpies. Many adventurers penetrated ancient ruins in hope to be caught by harpies - legend describe wonders of harpies mating ritual with human males. Unfortunately in majority of cases the sword had to put the end to harpies clumsy wooing. Individuals use to have problems with castles infested with harpies, missions with harpies as a main target are also available in knightly orders and in the Fighters Guild.
Legend says there were beautiful witches who trasformed themselves into half-breed Harpies. Many adventurers penetrated ancient ruins in hope to be caught by harpies - legend describe wonders of harpies mating ritual with human males. Unfortunately in majority of cases the sword had to put the end to harpies clumsy wooing.
First imp met in Privateers Hold may put an adventurer into deep troubles. But if you resist imp's spells, you can kill this creature easily. Imps use to carry a lot of ingredients, so if you like to make potions, search their bodies carefully. Imps appear in the Fighters Guild and the Mages Guild quests.
First imp met in Privateers Hold may put an adventurer into deep troubles. But if you resist imp's spells, you can kill this creature easily. Imps use to carry a lot of ingredients, so if you like to make potions, search their bodies carefully.
Imps appear in the Fighters Guild and the Mages Guild quests.
Lamias are water creatures, living in deepest parts of dungeons. They live in groups of 3 - 4 specimens and are dangerous if they manage to surround you. They carry some ingredients and some gold, but they haven't weapons or armor parts. Nothing is known about quests with lamia as a main target to kill. Lamia soul enchantment points : 100
Lamias are water creatures, living in deepest parts of dungeons. They live in groups of 3 - 4 specimens and are dangerous if they manage to surround you. They carry some ingredients and some gold, but they haven't weapons or armor parts.
Nothing is known about quests with lamia as a main target to kill.
Very common and quite dangerous, but far less than its ancient cousin. Liches carry items you are supposed to get in many of the side quests. They are also a main target of quests given by fighters guild. Lich soul enchantment points : 1000 Advantages : enhances destruction skill Disadvantages : low damage vs. undead, enchanted item deteriorate in holy places
Very common and quite dangerous, but far less than its ancient cousin.
Liches carry items you are supposed to get in many of the side quests. They are also a main target of quests given by fighters guild.
"When you meet a nymph speak to her" - states one of the books. Yes, speak to her with your sword, axe, mace or spell. That's the only language they understand. Nymps use magic based offensive spells, not really powerful. But beware - in dungeons they appear in groups of three, four specimens. If you stare too long at them, last thing you will see is a blue blast of nymph's spell. Nymphs are rare and nothing is known about quests with nymph as a main target. Nymph soul enchantment points : 100
"When you meet a nymph speak to her" - states one of the books. Yes, speak to her with your sword, axe, mace or spell. That's the only language they understand. Nymps use magic based offensive spells, not really powerful. But beware - in dungeons they appear in groups of three, four specimens. If you stare too long at them, last thing you will see is a blue blast of nymph's spell.
Nymphs are rare and nothing is known about quests with nymph as a main target.
Orc shamans use a lot of magic in combat. Usualy they start with invisibility spell and when it's active be sure they will try some kind of offensive spell on you. They use to carry a lot of ingredients, and sometimes one good weapon. Orc shamans appear as a targets of quests, for example in random quests given by Prince Greklith of Sentinel. Orc shaman soul enchantment points : 30
Orc shamans use a lot of magic in combat. Usualy they start with invisibility spell and when it's active be sure they will try some kind of offensive spell on you. They use to carry a lot of ingredients, and sometimes one good weapon.
Orc shamans appear as a targets of quests, for example in random quests given by Prince Greklith of Sentinel.
Orc warlords are present in many quests. In orc's capital, Orsinium, they are equipped with plenty of daedric weapons and armor parts. They also use to carry weaponry made of other rare materials : adamantium, orcish and ebony. Orc warlords met in wilderness aren't equipped very well, but sometimes they carry maps which reveil locations of dungeons and covens. Orc warlord soul enchantment points : 240
Orc warlords are present in many quests. In orc's capital, Orsinium, they are equipped with plenty of daedric weapons and armor parts. They also use to carry weaponry made of other rare materials : adamantium, orcish and ebony. Orc warlords met in wilderness aren't equipped very well, but sometimes they carry maps which reveil locations of dungeons and covens.
Experienced adventurers use to call it "kitty". May be in former ages these creatures were dangerous, but during the third era of Tamriel they bacame almost harmless. Rumors said canned cat food is blamed for that ... Sabertooth tigers are the main targets of simple missions given by the Fighters Guild.
Experienced adventurers use to call it "kitty". May be in former ages these creatures were dangerous, but during the third era of Tamriel they bacame almost harmless. Rumors said canned cat food is blamed for that ...
Sabertooth tigers are the main targets of simple missions given by the Fighters Guild.
Groups of these water predators occupy flooded parts of dungeons. Nothing is known about quests related to slaughterfish.
Groups of these water predators occupy flooded parts of dungeons.
I like them very much. Those tree shepherds are quite harmless and if only I can I try to avoid killing them. They have a bad custom of stealing your magicka - if it happens, mercy for them is not a best choice - instead of speaking to spriggan let your sword speak to him!. Spriggans don't carry anything valuable - some cheap ingredients, usually roots. They are a target in quests given by fighters guild.
I like them very much. Those tree shepherds are quite harmless and if only I can I try to avoid killing them. They have a bad custom of stealing your magicka - if it happens, mercy for them is not a best choice - instead of speaking to spriggan let your sword speak to him!.
Spriggans don't carry anything valuable - some cheap ingredients, usually roots. They are a target in quests given by fighters guild.
Hey, members of Vampire Clans out there ! This place waits for your description of your bloodsucking brothers! Vampire soul enchantment points : 700
Hey, members of Vampire Clans out there !
This place waits for your description of your bloodsucking brothers!
Their first attack is always a spell. they haunt the city of daggerfall and are a complete nusiance. The punches from this monster hurt like hell! and are a force to be reckoned with ghost enchantment points : unknown
Their first attack is always a spell. they haunt the city of daggerfall and are a complete nusiance.
The punches from this monster hurt like hell! and are a force to be reckoned with
There is plenty specialists on werewolves. This is the place for you - send your description of werewolf!